Jun 07, 2007, 01:12 AM // 01:12
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#1
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Krytan Explorer
Join Date: Jul 2005
Location: Canada! eh!
Guild: ~none~
Profession: W/Me
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Drunken Dwarf Event
Time to have some fun and random event with some useless, but very fun items in this game, kinda like the knife of egre slaying.
So this is what I sugest.
In the southern Shiverpeaks, and only there, in all but Dreaghnough drift/ Dasca Demise and Icedome ( the area's are too small) every once in a while, a Drunken Dwarve will be found walking, or should I say stumbling around and bambling random phrase. ( like, no Mr rockhead, I have no blood in my alchool system/ I sweat to drunk I'm not Dwayna)
He will not apear on the radar, and you will not being able to see him by pressing Shift, you will literaly stumble onto him.
If He stumble on you during the middle of a fight, the Summit Dwarve will not appear until all enemies have been clear of the Drunken Dwarve radar, not to sudenly over welm the group.
When you approach him, A bad of Summit dwarve appear out of no where
What do they wan't, the drunken dwarf of course, he was found to be speaking to philty human So he must be taken prisoner, but with human so close, Human that want to resue the tipsy dwarve, He must be eliminated on the spots.
Your job is to rescue him.
Hes what gonna apend, when any of the party member enter withing aggro range, the Dwarve will apear, at the same time, to bar will apear. Similar to the one with the emperor in Raisu palace. One will be the health of the dwarve, and one for the mob. As you kill the mob, the red bar( mob bar) will go down, as the red bar goes the, the blue bar (drunken Dwarve) will have more and more degen.
The challenge here of course is to defeat the mob before the dwarve dies.
The red bar is the total health of the mob, the Blue bar is the health of the Drunken dwarve. The Drunken dwarve can not be healed while the blue bar is showing.
The mob will consist of 2 monks, 1-3 Mesmer, 1-3 necro, 1-3 warrior, 1-3 ranger and 1-3 elementist. There will always be atleast 10-12 enemies and atleast one of each enemies. And 1 random boss of random proffession.
The more mob shows up, the higher the chances are of getting better reward.
When the mug is defeated, you speak the dwarve, he will act like a living chest: He will drop 2 drops for each player, a random gold (or two depending how lucky you are ), a new green item or 10 aged dwarven ale.
The rewards, one new green item.
Dwarven Mug: looks, excaly like the mugs sold at the merchant in Droknar.
Stats : 6 armor and +6 energy
Special Effect: When equip, your character act exacly has if he was affected by level 5 drunkeness until the Mug is unequip. This does not count toward the drunken title.
This is more for fun then anything else, not really worth to dedicate your self to farm (but I know some will) but very fun when you randomly find the litle fellow
Last edited by Halmyr; Dec 13, 2007 at 05:32 PM // 17:32..
Reason: Fix mistake, added more stuff
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Jun 07, 2007, 04:52 AM // 04:52
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#2
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Krytan Explorer
Join Date: Dec 2005
Location: Denmark, Karup.
Guild: [PuG]
Profession: W/E
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That would be dead funny /signed
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Jun 07, 2007, 05:32 AM // 05:32
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#3
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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why not lol /signed
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Jun 07, 2007, 12:16 PM // 12:16
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#4
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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/signed would be fun
~the rat~
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Jun 07, 2007, 12:51 PM // 12:51
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#5
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Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
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On a side note, there's more potential in game to have more "hidden" things like this. Updates involving new and unusual quests with a new NPC or monster in some far away and not oft travalled location. Maybe something not even so obvious as a new monster or NPC, but even possibly something that doesnt show up on the map as a trigger to start off some sort of series of events or a new quest. Its fun to just stumble on something you've never seen before when out in the boonies. It would be more fun than just new monster boss, new green item. Not that that is so bad either.
Anyway, lol @ the OP suggestion and I'll sign simply on originality.
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Jun 07, 2007, 12:59 PM // 12:59
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#6
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Wilds Pathfinder
Join Date: Sep 2006
Guild: Englishmen Don't Drink [Tea]
Profession: W/R
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/signed sounds like a laugh. Need something to go with my leet ogre-slaying knife anyways
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Jun 07, 2007, 01:07 PM // 13:07
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#7
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Banned
Join Date: Mar 2006
Location: Paris
Profession: Me/E
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great idea.
/signed
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Jun 07, 2007, 01:25 PM // 13:25
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#8
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Krytan Explorer
Join Date: Jul 2005
Location: Canada! eh!
Guild: ~none~
Profession: W/Me
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Also trying to come up for something like this for Elona and Cantha, and I have some Idea's. Maybe not as funny as this one, but just as original.
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Jun 07, 2007, 03:40 PM // 15:40
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#10
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Wilds Pathfinder
Join Date: Aug 2006
Location: Nodnol
Guild: Meeting of Lost Minds
Profession: E/Mo
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/signed
Just like what Jaythen said, we need some more funny/mysterious quests to get in the wierder places. Like that one in crystal overlook!
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Jun 07, 2007, 04:46 PM // 16:46
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#11
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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Quote:
Originally Posted by vergerefosh
/signed sounds like a laugh. Need something to go with my leet ogre-slaying knife anyways
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duh use gwens broken flute lol
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Jun 07, 2007, 07:50 PM // 19:50
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#12
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Banned
Join Date: Jan 2007
Location: Belgium
Guild: Murder Death Sadists Of Doom [MDSD]
Profession: E/Me
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lol / signed
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Dec 13, 2007, 02:50 AM // 02:50
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#13
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Forge Runner
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/sign , imo it will be funny
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Dec 13, 2007, 04:29 AM // 04:29
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#14
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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Sounds a lot like a beefed-up version of the random Kilroy quest you can get in GW:EN. :P I like that quest, and this sounds fun too.
/signed
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Dec 13, 2007, 06:46 AM // 06:46
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#15
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Jungle Guide
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
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/signed
I really just want the green mug out of this. Having an instant drunk item would be ftw.
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Dec 13, 2007, 07:47 AM // 07:47
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#16
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Ascalonian Squire
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Sure, why the hell not?
And drunkenness is always fun.
/signed
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Dec 13, 2007, 08:56 AM // 08:56
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#17
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Wilds Pathfinder
Join Date: Jun 2007
Profession: N/
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Sounds like a great Challenge Mission to me
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Dec 13, 2007, 09:06 AM // 09:06
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#18
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Wilds Pathfinder
Join Date: Nov 2006
Guild: phantasmagoria
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/sign ;;
<3 DWARFS
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Dec 13, 2007, 12:47 PM // 12:47
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#19
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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Lol, did you play Rs by any chance, I'm pretty sure there was a drunken dwarf event in that
Anyway /signed, sounds like fun
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Dec 13, 2007, 05:15 PM // 17:15
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#20
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Krytan Explorer
Join Date: Jul 2005
Location: Canada! eh!
Guild: ~none~
Profession: W/Me
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I guess this also can be done in GW:EN in the far Shiverpeaks.
I did play Runescape a long time ago o.O but that drunken Dwarve trows rocks at you if I remember, was not thinking of him when I was writhing this.
Might as well had while I'm here ( will update main paragraph)
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